GoodJobSuzette's Home Cooking is a recipe mod designed for players who love immersive and detailed crafting chains by focusing on the multi-step process naturally created by making most dishes from scratch. After all, why buy what you can make?

Home Cooking is a lot more detailed-oriented than vanilla SDV, which I am aware may put some people off of it. But this mod is FOR people like me who love the detailed stuff. I personally play with the mod & couldn't imagine the cooking portion of the game without it. IRL I have a LOT of food allergies that prohibit my enjoyment of sharing food with others but I have found with Home Cooking I can safely share my love & knowledge of food & also learn more about sustainable farming & foraging in the research process.

I'm inspired now by a lot of homesteading & hunter-gatherer blogs like homesteadingfamily, theprairiehomestead, foragerchef, & honest-food, which I think if you put them together is kind of what I imagine the Stardew Valley cooking experience to be about: using naturally foraged or grown food & artisanal foods to further your ambitions via the farmer. That could be in the practical form of buffs & stat gains or in imagination or inspiration with food combinations.

The mod is very much a work in progress but in its final form I hope to capture the nature of that.

While you don't need any mods besides Content Patcher, this mod aims for compatibility with other food mods and greatly benefits from the inclusion of:

More features are unlocked with Spacecore. Better Crafting is also highly recommended, and if you play with Kitchen Stations Set my recipes are now in its organization! General Mod Configuration Menu isn't required but it will definitely make any customization quick and easy.

SPACECORE & VANILLA RECIPE CHANGES:

Spacecore enables additional features, but these are disabled by default. If you do not have Spacecore, these extra features simply won't activate. To see the Vanilla Recipe Changes & Context Tag Recipes, go into the General Mod Configuration Menu and toggle them to TRUE. If you don't want a certain change, just go in & delete the entry in the json file; don't be afraid to edit my files to cater to your personal style!

Individual mods have toggles. Say you have Return to Mineral Town & want the recipe changes it adds (it makes Dashi require Bonito instead of Tuna), you can toggle it on. In fact, you could toggle it off to make Dashi with Tuna & then toggle it back on without any harm done. Like with Vanilla Recipe Changes & Context Tag Recipes, all mods are defaulted to "false" so you can pick & choose your level of difficulty!! If a certain recipe doesn't fit into your play style, go ahead & play with the toggles or turn it off altogether. Context Tag Recipes changes a few vanilla recipes; again, the toggle for this is defaulted to false. Don't worry if you toggle a mod you don't have to true because if don't have that mod then the changes won't load.

IF YOU HAVE CORNUCOPIA ARTISAN MACHINES & WISH TO SEE HOME COOKING VERSIONS OF VANILLA RECIPES:

  • In Home Cooking toggle Vanilla Recipe Changes to TRUE.
  • In Cornucopia Artisan Machines toggle Enable Vanilla Recipe Changes AND Enable Flexible Recipes to FALSE.
  • Don't worry because HC will cover all CAM changes & only add on to them in HC fashion! These changes are easily made and unmade with GMCM without ever having to leave the game.

Cosmos Girl featured an earlier version of the mod in her "5 Unique Stardew Cooking Mods" video, so please check it out!

THANK YOU to everyone who has given comments with bugs, mistakes, compatibility requests, & just general encouragement because it's made a huge difference in my modding abilities since the beginning of the year.

And a very special thank you to steevejr for the shiny new assets for Home Cooking 1.5.9!! It was no secret that my old assets weren't the best so I'm incredibly excited & grateful for their work beyond anything I could ever express! Thank you!!